When Worlds Collide!
|Space Debris from 3D Models at Renderosity|
I am a customer of Renderosity and I get regular posts about what is available. Part of my relax and get started writing process is I will play a single round of a game and I will go through the Renderosity newsletter and see what is new. Then I will put on some music, mostly instrumental, sometimes from the Big Band Era, and sometimes more current like CCR. Then I settle in and I write.
Today in a Renderosity Newsletter there was a reference to a 3d model "WaterFront 1930s". I had thought about using a waterfront picture for "Jonas Watcher: The Case of the Running Bag", after all that is where Jonas is almost murdered and the story starts. I never could find anything I liked.
|Blue Tree Studio "3D Waterfront" |
|Booh and Babbot|
I still made purchases from Renderosity in hopes of being able to use artwork to illustrate my books, create a graphic novel, or if I became a significant enough writer I could interest a game developer to pick up my Booh and Babbot game series.
The key to this particular post is artwork. If you are not an artist, where can you get artwork, and if you are an artist, where can you sell artwork? Renderosity! You may want to check them out. Need a book cover, want to do a graphic novel, want to create a game, want to illustrate a book? You get the picture. There are a number of studios that have artwork at Renderosity, that I have made purchases at, but these in no way reflect the myriad of artists work that is available, but they are the ones I have been happiest with. There is R Publishing. fictional bookshelf, dexsoft-games, and now Blue Tree Studio.
The colliding worlds are that of the artist, of which I am not, and the writer, which I am. Renderosity makes artwork, much of which is in 3d and allows you to use it in a professional capacity based upon the EULA attached to the artwork. When in doubt contact the artist.
If you are a self-published writer, this is an incredible and affordable resource that can help you achieve great book covers, illustrations for stories, and to expand your work into the graphic novel arena if it is appropriate, and digital gaming?
It is not earth-shaking, just a little nudge to look outside the box when trying to solve a problem.
Author of Jonas Watcher Books